In the last few years, indie studio Inkle has been making increasingly complex narrative games like 80 Days that are built on a foundation of choice-based interactive...
There's something terrifying, in a very primal sense, about the way total strangers invade your world in Dark Souls.The first time it happened to me, I...
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from game development's punk scene to game...
This week, our partnership with game criticism site Critical Distance brings us picks on topics ranging from Madden cheats to better board games for...
Free-to-play and premium games may have different business models, but that doesn't mean they can't share similar aspirations when it comes to exemplifying excellent...